Unit 2 Lesson 1 - Attributes

Lesson summary and assignments

Vocabulary

access modifier
a keyword used to set the visibility of classes, variables, constructors, and methods
DRY principle
a software development principle that stands for "Don't Repeat Yourself" which aims to reduce repetition in code
encapsulation
an object-oriented programming concept where the instance variables of a class are hidden from other classes and can be accessed only through the methods of the class
instance variable
a variable defined in a class that represents an attribute of an object
refactor
to improve the readability, reusability, or structure of program code without altering its functionality